Sunday, April 12, 2009

KsiretsA's Video Walkthrough

Special thanks to KsiretsA(aka AsterisKSC) for creating these video walkthroughs. Parts 1 and 2 are posted below.





Be sure to check out his channel!

Thursday, April 2, 2009

Beginner's Guide

I've realized that some players may be having some trouble getting started since the game drops you off in the middle of nowhere and leaves everything up to you, so hopefully all this stuff in this post will help you guys out.

First off is a map of the beginning area.


I highlighted the starting room with a purple border (sorry about the quality). As you can see, you have two paths you can take. Heading left leads to dead-ends, but there is a helpful ability you can obtain. Heading right will eventually lead to a powerup and an another save point.

I also forgot to mention something in the readme that may be helpful as well. When you head right, you may come across some 'thin' platform that prevents you from going down. To pass through them, simply hold down and press jump.

Passing through platforms? What sorcery is this!?

For others who don't know yet, besides the map screen, you can also access the ability screen. Pressing Q or W (default controls) when the map screen is up should switch to it. The ability screen displays your collected powerups, your stats, and the commands for your movesets.



Wednesday, April 1, 2009

What is Generic?

I've realized that some people may have no idea what exactly Generic is or how it really plays, so I'm going to talk about it a bit here.

As its title implies, Generic is a generic 2D adventure platformer similar to the Metroid/Castlevania series. You're probably saying something like ", but there exists so many of those types of games already!" Yea yea, I know. More or less, I enjoy these types of games when done well (Super Metroid / SotN) and I wanted to do something similar... though it probably won't be as good, ha ha.

Throughout the game, you control one of two characters: Gene and Ric (GeneRic, get it?).


You may switch between the two whenever you feel like, but for the most part, their attacks don't really differ and they don't have any unique abilities (as of yet).

You'll be fighting your way through various enemies while exploring a large interconnected world. There really isn't much of a story and there's no dialogue, so don't expect some kind of grand RPG-ish epic. Instead, the game focuses a little bit more on exploring and using Gene/Ric's attacks to maneuver through various obstacles. If anything, the best way to describe this is along the lines of a mash-up between Kirby Super Star and Metroid.

True to the style of the Metroid series, your characters start of with very few abilities. As you explore, you'll find new powerups that will unlock new attacks and grant you access to areas previously inaccessible.

I know it has been awhile since I've updated due to some college stuff, so I thought I'd make it up by releasing a preview. It's far from what the final product would play like, but it's got enough gameplay to hold on its own for now. I've left Netplay in, but I don't recommend using it as it still needs a lot of fixing. Also, Area 2 uses music from KSS as a placeholder. Enough chit chat, here's what you've been waiting for:

Download the preview! (Windows, 10.59 MB)

Enjoy! Now if you'll excuse me, I must return to my college independent study project.